Tin Man is a 2007 four and a half hour miniseries co-produced by RHI Entertainment and Sci Fi Channel original pictures that was broadcast in the United States on the Sci Fi Channel in three parts. The first part aired on December 2, and the remaining two parts airing on the following nights. It was released to DVD on March 11, 2008; the same year it was rebroadcast in the United Kingdom, Australia, and New Zealand. Starring Zooey Deschanel, Neal McDonough, Alan Cumming, Raoul Trujillo, Kathleen Robertson, and Richard Dreyfuss, the miniseries is a continuation of the classic story The Wonderful Wizard of Oz, with science fiction and additional fantasy elements added. It focuses on the adventures of a small-town waitress named DG who is pulled into a magical realm called the O.Z., ruled by the tyrannical sorceress Azkadellia. Together with her companions Glitch, Raw, and Cain, DG journeys to uncover her lost memories, find her true parents, and foil Azkadellia's plot to trap the O.Z. in eternal darkness.
Spiegelman has often described the reasoning and process that led Mouly to start the magazine: after the demise of Arcade, the '70s underground comics anthology he co-edited with Bill Griffith, and the general waning of the underground scene, Spiegelman was despairing that comics for adults might fade away for good, but he had sworn not to work on another magazine where he would be editing his peers because of the tension and jealousies involved; however, Mouly had her own reasons for wanting to do just that. Having set up her small publishing company, Raw Books & Graphics, in 1977, she saw a magazine encompassing the range of her graphic and literary interests as a more attractive prospect than publishing a series of books. At the time, large-format, graphic punk and New Wave design magazines like Wet were distributed in independent bookstores. Mouly had earlier installed a printing press in their fourth floor walk-up Soho loft and experimented with different bindings and printing techniques. She and Spiegelman eventually settled on a very bold, large-scale and upscale package. Calling Raw a "graphix magazine", they hoped their unprecedented approach would bypass readers' prejudices against comics and force them to look at the work with new eyes.